#ByteNet Issues

1 messages · Page 1 of 1 (latest)

lament skiff
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Hey, can anyone here help me with ByteNet ?

I'm having trouble where ByteNet works perfectly in normal game and client / server test, but when I go into a team test I get this error; I know what the error means, but I dont know how to fix it. Any help would be greatly appreciated

13:25:01.103  Infinite yield possible on 'ReplicatedStorage:WaitForChild("BytenetStorage")'  -  Studio
13:25:01.103  Stack Begin  -  Studio
13:25:01.103  Script 'ReplicatedStorage.Modules.Packages.ByteNet.replicated.values', Line 22 - function start  -  Studio - values:22
13:25:01.104  Script 'ReplicatedStorage.Modules.Packages.ByteNet', Line 33  -  Studio - ByteNet:33
13:25:01.104  Stack End 
clever mural
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so maybe scirpt is deleting or so

lament skiff
clever mural
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weird

#

some code is prob removing it

lament skiff
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but why would it only remove it in team test?

clever mural
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virus idk

lament skiff
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😭 😭 😭