#First Person transparency problem

1 messages · Page 1 of 1 (latest)

main dock
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im trying to make my project be only first person by changing the "LockFirstPerson" option on StarterPlayer, then i realized that while in first person the player character turns invisible, and i want to change that, but while looking into the player camera modules i found nothing that made the character invisible, the closest i got was to a invisicam module script but it wasnt what i thought it would be. Can someone help me? Where do i change the invisible character while in first person?

ornate spire
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i can give you a working script for

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first person

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seeing that body

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and like a wobbling camera efect when u walk

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send those scripts?

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local character = (game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:wait())

game:GetService("RunService").RenderStepped:connect(function()
if (character:FindFirstChild("RightUpperArm") and character:FindFirstChild("LeftUpperArm")) then
character:FindFirstChild("RightUpperArm").LocalTransparencyModifier = 0

    character:FindFirstChild("RightLowerArm").LocalTransparencyModifier = 0

    character:FindFirstChild("RightHand").LocalTransparencyModifier = 0
    character:FindFirstChild("LeftUpperArm").LocalTransparencyModifier = 0

    character:FindFirstChild("LeftLowerArm").LocalTransparencyModifier = 0

    character:FindFirstChild("LeftHand").LocalTransparencyModifier = 0
    character:FindFirstChild("RightUpperLeg").LocalTransparencyModifier = 0

    character:FindFirstChild("RightLowerLeg").LocalTransparencyModifier = 0

    character:FindFirstChild("RightFoot").LocalTransparencyModifier = 0
    character:FindFirstChild("LeftUpperLeg").LocalTransparencyModifier = 0

    character:FindFirstChild("LeftLowerLeg").LocalTransparencyModifier = 0

    character:FindFirstChild("LeftFoot").LocalTransparencyModifier = 0
    character:FindFirstChild("UpperTorso").LocalTransparencyModifier = 0    

    character:FindFirstChild("LowerTorso").LocalTransparencyModifier = 0    
    character:FindFirstChild("Humanoid").CameraOffset = Vector3.new(0,0,-1)
end

end)

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here is the script for seeing plr character

fiery dragon
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You don't need to use run service either

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and use a table for the body parts instead of using FindFirstChild for each part

wild blade
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and it doesn’t even return a value

sinful condor
sinful condor
ornate spire
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ty

fiery dragon
sinful condor
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?

fiery dragon
sinful condor
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then put a condition inside the player module

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what..?

fiery dragon
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also where in the player module does it deal with the transparency

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I'm curious I'm not on my pc

sinful condor
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it’s in there, i’ve got to go back and check but i know it is

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one moment

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when i was helping a friend with his horror game i found it in there

placid obsidianBOT
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studio** You are now Level 2! **studio

sinful condor
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TransparencyController inside of PlayerModule

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one of the descendants

fiery dragon