#Help with procedural animation

1 messages · Page 1 of 1 (latest)

nocturne turret
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Wonder if anyone can help, I currently have a model which is fully rigged, and this is its structure but whenever i hit start the front left leg just goes crazy i have no clue why cant see to figure it out.

cedar heath
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theres tutorials

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🤑

boreal imp
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holy shit bro

valid sleet
hollow rune
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wow

obsidian ruin
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I have noticed that inverse kinematics tends to break or not work at all when you run it on the server. If you run it on the client, it works much better for animating characters. This is my experience but I've only done it with controllers for player characters