#Keybinds

1 messages · Page 1 of 1 (latest)

viral otter
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So I have noticed when working with a lot of different systems it's hard to use a lot of keybinds. Is there a way to like make it so you can only use one set of keybinds. Like say im driving a car but I have like random Animation keybinds is there a way to disable those keybinds when im using the car?

pearl echo
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You have to design your systems to be toggleable

viral otter
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Okay I understand what your meaning

late willow
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inputactionsystem

dense thunder
barren knot
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make some custom enums

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i think u can make types or something

barren knot
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like the bind service

terse plover
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actually quite old

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i never learned

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it

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so

terse plover
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its not deprecated yet

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and its easy

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so you can use it

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but if you dont mind creating 3 different object and storing it somehwere then go ahead

viral otter
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I ended up just making a state when in a seat then adding a check before inputting the keybinds

dense thunder
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🥲 just learn inputactionservice its super ez and makes what you’re trying to do here trivial asf