#Tool
1 messages · Page 1 of 1 (latest)
can you elaborate please.
Say If I have many tools right? and I have a script to move them around like a grid placement. Is it ok to place the same script in each of the tools? or using collection service will work and not cause any bugs
@outer canopy
id say collection service is much cleaner
as pasting the same script in each tool is kind of clunky
You think that will work though if you put it into starterpack?
because its cloned to the players backpack so idk if it will create the connections for it
it should work if you tag the tools in collectionservice
as it should tag them when they get cloned
unless you dont code it right and confuse exisiting tagged tools with new ones that are just added
the connections wouldnt exist
it exists during runtime so even if you add another tool it should get tagged i thik
*think
Nah you were kinda wrong, I did some doc research and you needed CollectionService:GetInstanceAddedSignal
Thats what I needed thanks for your help though!
mb i just didnt know what it was called
😭
was i at least on the right lines?
Nah you were saying that GetTags() will work even when a cloned object is added to a player inventory which it wouldnt since it will only run the function if its already existed in game, for example parts in workspace thats already loaded in.
ah sorry
np
thx
👍
yo
i also dont know much about collection service but
couldnt this help you?
@sonic talon
Thanks though