#Script no collide
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collissiongroups
lol
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wym
In collissionsGroups you can basically set up on how the collission will interat with about collission group
its a settings ?
say for example
Default and RandomGroup and RandomGroup2 is your collissionGroups
You can set RandomGroup up to have no collissions with Default but have collissions with Randomgroup2.
i think so yeah
basically its because of a lift system i did a platform and then when its lift its start bugging except if its not collide so i guess there is a part causing this idk
i dont really completly understand but i will try to
You add the character to a collision group that can collide with the platform
there's youtube tutorial about it
you can watch it
