#Dev products
1 messages · Page 1 of 1 (latest)
Marketplaceservice.ProcessReceipt = function(info)
--Inside here just award player with what they bought.
end
This automatically gets called when someone buys something
And u must return a decision
either
Enum.ProductPurchaseDecision.PurchaseGranted
or
Enum.ProductPurchaseDecision.NotProcessedYet
btw info here is a table that contains playerId, ProductId, CurrencySpent, PurchaseId, PlaceIdWherePurchased
thats exactly what i did