#Help with client script protection.
1 messages · Page 1 of 1 (latest)
Prolly not
you cant hide local scripts or any script that isnt inside of serverscriptservice or serverstorage
there's some methods you can hide your localscript and prevent exploiters to see it
but there will always be a way to bypass
zzekom do you have an example of what you want to hide because im sure theres a way you can do most of the important stuff on the server and just replicate specifically the gui and visual stuff with localscripts
the hardest thing will always be the player due to the fact roblox allows the client to control it all the time (network ownership) meaning players will always be able to clip through walls or fly unless you specifically code in an 'anticheat'
Anything is visible to the exploiter if they try hard enough
You could try obfuscation
I see, just want to know if there's a way to make the decompilation of localscript at least a bit harder
Hm i get it
Yeah but like my code can't run in serverscript since it's a football game and i need to make sure to run it in client to make it smooth and not laggy
Yeah but i think you can at least make it harder
Any way to make it harder to decompile is already good
I'll try it, thank you
you shouldnt worry about them looking through your scripts tbh they wont be able to steal your game and you can always make a serverside anticheat to check for things that shouldnt be happening
It's because i'm doing a style of soccer game that many people want to do it (since the one my team did is very smooth) so i was looking for a way to make it a bit harder to decompile
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