#velocity with custom rig being FUNKY

1 messages · Page 1 of 1 (latest)

glossy yew
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so i have a custom jump that sets the velocity of the players torso up and forward and it worked fine but when i swapped the startercharacter for a custom one it started only moving forward a tiny bit and it would go instantly and it stays the same no matter what the velocity i set it to is (the upward velocity works totally fine though) and i got no idea why (im new so it might be smth simple or obvious)

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ok i actually thought of smth and figured it out and the reason its not working is bc the character is touching the ground when the forward velocity is set so is there a way to like turn of friction or smth or do i just need to set the hip height a tiny bit off the ground? (i tried it and setting the hip height so the feet are off the ground doesn't work so im lost🤔)

errant surge
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and code

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🙏

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my tiny brain aint reading all those

errant surge
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oh then uh

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its prolly the server fault

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there's a way to solve it tho

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i just dont know 🙏

glossy yew
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aughhhhhhhh

pale meadowBOT
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studio** You are now Level 1! **studio

glossy yew
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bro ive been trying to fix this for way to long😔

errant surge
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im pretty sure it sohuld be the velocity direction problem

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its too smooth to be related to the character physics

glossy yew
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actually lemmi check smth rq

errant surge
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since when did forward direction come in the chat

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arent you supposed to push it upward

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but it got pushed backward up instead

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🙏

glossy yew
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no thats just liek without the custome rig

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its the first vid i sent

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its supposed to be moving forward/bakcward liek teh second one

errant surge
glossy yew
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nah it all unanchored

errant surge
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anchored it

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anchor it

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hrp

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only

glossy yew
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oh bruh

glossy yew
errant surge
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what about just the hrp

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can you send your code

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or open a post in dev forum

glossy yew
pale meadowBOT
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studio** You are now Level 2! **studio

glossy yew
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bc if i just copy it in text its to long

errant surge
glossy yew
errant surge
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plr.character:findfirschild("HumanoidRootPart").Anchored = true

pale meadowBOT
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studio** You are now Level 13! **studio

errant surge
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🙏

glossy yew
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be warned my code is trash

errant surge
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and send the file ehre

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it

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it'll automatically change it to readable code

glossy yew
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oh ok

glossy yew
errant surge
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ok its too nested

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instead of doing

if Input.KeyCode == Enum.KeyCode.Space then

end
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do

if Input.KeyCode ~= Enum.KeyCode.Space then return end
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try changing it

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it'll be more readable

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then send the script again

glossy yew
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i messed around with some custome physics and it working now yipieeeeeeeeee (it might not be the best solution but its good enough fr fr)