I don't think I have any scripts interfering with this, I had a similar issue before too. The parts are parented in the model for the server but not for the client so my code doesn't work because there is no children for some odd reason. And when I test it on studio its only parented to one model, when i test in game its not parented to any. It says the game is fully up to date and I tried testing it on the game through studio too.
#Why are these parts not being parented to where they needa be for the client?
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in workspace btw\
When I insert it into replicatedStorage everything is there, then when I put it into workspace on the client it only takes the model not the parts
wym
fixed