smt happens when i destroy 2nd extra humanoid
game.Players.PlayerAdded:Connect(function(player)
print("Changing character for:", player.Name)
player.CharacterAdded:Wait()
local oldchar = player.Character
local newchar = rig:Clone()
newchar.Name = player.Name
newchar.Parent = workspace
player.Character = newchar
local newhum = newchar.Humanoid
local hum = oldchar.Humanoid
hum.Parent = newchar
newhum:Destroy()
if oldchar then
oldchar:Destroy()
end
print("Character changed successfully for:", player.Name)
end)`
** You are now Level 5! **