#Can anyone help me make a matchmaking system for my basketball game
1 messages · Page 1 of 1 (latest)
sure sut the players in a table
and then u can use teleportservice
to matchmake think of a algorithm to pair the players
i think you could check some modules that have in devforum
some people already made some global matchmakings
no no thats not how you teach someone
you need go through step by step
first
make a while true do loop
second
every loop, create a instance and set its anchored to false, transparency to 0, material to neon and make it reflective
third
you add task.wait() so it wont lag the game
then you end the loop
simple right
no like if they hop on the pad
they would have to wait for someone else to hop on then
get teleported on the court
oh
simple
just get tag
collection service or smtg
add a remote event
then use .touch
ya thats it
i already have made a system like this you need
is very simple
i will try to take the model for you
yes
** You are now Level 2! **
okay tysmm man
@vale marlin
lmk if is this you want
you can config some things in the cell model attributes
yes
these pads like how can i make it so if a player gets close to the pad a button will show up and if they click it they will get on a open spot and when 6 players are on the pad the game will start
what
get close to the pad?
ok im just gonna take it as standing on the pad
so use . touched event
update a value in server
server check the changes and check if #plr == 6
if then start
simple