#What is the best optimal way to detect whether a player is new and/or hasnt played the tutorial yet.

1 messages · Page 1 of 1 (latest)

brazen hedge
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Been questioning this for a while, i would go with DataStores and store a a value to determine whether they know how to play the game (aka. beat the tutorial) or not.

pallid thorn
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Idk how playtime works but you can check if the player playtime is zero

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And with tutorial you can just set an attribute it like you said a value and make it true when player did finish tutorial

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And then save it forever

reef perch
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Just use datastores, create a tutorialCompleted data, boolean should be false then once completed set it to true and save.

knotty mountain
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so it check if they have data saved already

scenic lynx
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datastores

knotty mountain
reef perch
brazen hedge