#How does the Doors heartbeat minigame work?

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velvet brook
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I'm trying to implement the Doors heartbeat where you have to interact with two buttons, it being quicktime event. What types of systems would I utilize and/or what would the timeline of code sound like? I know how to code, I'm just stumped how to make a quicktime event like this.

half crest
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I'm not fully sure myself but I would assume that you would have a function for creating each single "beat"

and in the function, you would spawn the object and assign a time for it to be perfect. Then you would probably tween it using that time.

When the player clicks, I assume you would just ccheck how far off from the time it was.

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I'm not fully sure on this either but that's just how I would do it.