#shapeshift ability help

1 messages · Page 1 of 1 (latest)

junior cradle
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how could i change the rig/model of a player without changing/removing the original player model and humanoid, if its not possible then oops

topaz cipherBOT
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studio** You are now Level 1! **studio

vale ore
junior cradle
vale ore
junior cradle
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i have it so i can easily identify which skin of the character their using so all i need to understand is how i could put whats in there into the player whos changing into them

junior cradle
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i want to keep the character while changing its appearance

vale ore
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just save the current rig and do player.Character = oldrig

junior cradle
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itd break how my system works as it relies on its original humanoid, and the models attributes/data

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would i have to just rewrite it for this one mechanic

vale ore
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can i see the code

junior cradle
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currently in school rn so cant sorry

vale ore
junior cradle
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do i just clone it orr

vale ore
junior cradle
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ight thanks

robust summit
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probably strip the new rig humanoid's functionality (.EvaluateStateMachine?), also make its parts have .CanCollide .CanQuery .CanTouch disabled, give player net owner of it and weld rig limbs to real limbs