#How do i make alot of objects without lagging?
1 messages · Page 1 of 1 (latest)
How? Is there a example
1 messages · Page 1 of 1 (latest)
I tried making a procedural generation mountain/map but it lags. I think this is because alot of objects but how do games like "Climb a mountain" and "siberian coal mining simulation" do it?
How? Is there a example