#I didn't know making a speedrun timer was this hard -_-

1 messages · Page 1 of 1 (latest)

worldly mortar
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the timer is calculating the seconds as miliseconds for some reason even tho in the local script outputs it is printing all right in seconds.

the same for minutes...

the total time value is my way of storing this time into a number value to be able to see it on the leaderboard.

i need help on fixing the script so that miliseconds can actually be seen, seconds is where it supposed to be, and minutes yk yk.

(i used ai btw with portions of my original scripts)

worldly mortar
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in easier terms all i am trying to do is trying to make a leaderboard for speedrun times (i am using profileStore too) and i am trying to find a way to do it efficiently (which i don't think it's the way i am doing it XD)

if you guys can show me an alternative to making a better script to make these leaderboard then i would really like to know about it :u

past dragon
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I'd belive

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using for i

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for i MaxTimer,0,-1 do
print(i)
end

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woudl work

worldly mortar
worldly mortar
worldly mortar
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bump

past dragon
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local TICK = tick()
repeat until TICK() - tick() >= MAXTIMER

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and transofmr it to time

worldly mortar
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I thought tick was outdated

dapper rampart
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but still has some issues