#How do i use velocity in a way to detect if the player is falling from a far and high height

1 messages · Page 1 of 1 (latest)

tropic brook
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?

winter roost
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Why not just use

humanoid.FreeFalling:Connect(function()

end)

and track the time?

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this also includes wehn the player is jumping is that a problem?

trail summit
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i dont see how velocity is related to the height

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just raycast the distance

tropic brook
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like this

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@winter roost

trail summit
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airtime alr

tropic brook