#Trying to make a kamui dimension tp
1 messages · Page 1 of 1 (latest)
local tool = script.Parent
local plr = game:GetService("Players").LocalPlayer
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local camera = workspace.CurrentCamera
local event = tool:WaitForChild("TargetDimensionEvent")
local equipped = false
local hoverHighlight = nil
local currentTarget = nil
-- Highlight detection loop
RunService.RenderStepped:Connect(function()
if not equipped then
if hoverHighlight then
hoverHighlight:Destroy()
hoverHighlight = nil
end
currentTarget = nil
return
end
local mousePos = UIS:GetMouseLocation()
local closest = nil
local closestDist = 50
for _, p in pairs(game.Players:GetPlayers()) do
if p ~= plr and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
local pos, onScreen = camera:WorldToViewportPoint(p.Character.HumanoidRootPart.Position)
if onScreen then
local dist = (Vector2.new(pos.X, pos.Y) - Vector2.new(mousePos.X, mousePos.Y)).Magnitude
if dist < closestDist then
closest = p
closestDist = dist
end
end
end
end
if closest then
currentTarget = closest
if not hoverHighlight then
hoverHighlight = Instance.new("Highlight")
hoverHighlight.FillColor = Color3.fromRGB(255, 255, 0)
hoverHighlight.FillTransparency = 0.5
hoverHighlight.OutlineColor = Color3.fromRGB(255, 255, 255)
hoverHighlight.Adornee = closest.Character
hoverHighlight.Parent = closest.Character
else
hoverHighlight.Adornee = closest.Character
end
else
currentTarget = nil
if hoverHighlight then
hoverHighlight:Destroy()
hoverHighlight = nil
end
end
end)
tool.Equipped:Connect(function()
equipped = true
end)
tool.Unequipped:Connect(function()
equipped = false
if hoverHighlight then
hoverHighlight:Destroy()
hoverHighlight = nil
end
currentTarget = nil
end)
UIS.InputBegan:Connect(function(input, gp)
if gp or not equipped then return end
if input.UserInputType == Enum.UserInputType.MouseButton1 then
if currentTarget then
event:FireServer(currentTarget)
end
end
end)
thats the script
this is whne the player with the tool clicks on someone else
its supposed to send them to the dimension
and in the dimension ur movements are 10x the real world
so when ur clicked on again (in dimension) you leave the world 10x your movements in the dimension
please help