Hey! I made a pure Lua big-number library for Roblox (Lua 5.1+)
GitHub: https://github.com/SupTan85/int
I’m looking for feedback on:
• Compatibility
• Performance
• Bugs
• Feature ideas
If you try it, let me know what you think. Thanks!
1 messages · Page 1 of 1 (latest)
Hey! I made a pure Lua big-number library for Roblox (Lua 5.1+)
GitHub: https://github.com/SupTan85/int
I’m looking for feedback on:
• Compatibility
• Performance
• Bugs
• Feature ideas
If you try it, let me know what you think. Thanks!
🙏 🙏 🙏
@vernal musk Can you post it creations too
sure, but soon...
this looks cool, how does it work
It works by creating its own number objects instead of using Lua’s built-in numbers. You make a big number with something like int.new("12345678901234567890") and then you can do +, -, *, /, and other math operations on it just like normal numbers. Internally, it handles the digits and math manually so it doesn’t lose precision like Lua’s normal numbers do.
so basically bigint from java?
looks cool how long ts took u to make