#Monster Behaviour Very urgent!
1 messages · Page 1 of 1 (latest)
u can use (door.Position - hrp.Position).Magnitude to figure out how close the character is to the door (in studs)
1 messages · Page 1 of 1 (latest)
I want to know how can I make door detection for my monster and jumpscare like zoom to its face when we get caught and can I handle thsee tasks in different scripts to make it easy to handle and bug free and less complicated?
u can use (door.Position - hrp.Position).Magnitude to figure out how close the character is to the door (in studs)