#IMPORTANT!!! Need help on Overhead Name Tags.

1 messages · Page 1 of 1 (latest)

ebon cypress
#

I have this pack I am using for player name tags and I want to know how I can make it so only I have a rainbow colored name whileas all other players have a normal white one. I have the script for the rainbow name tag, I just need to know how to implement it so it only appears for me and doesn't for anybody else. The second thing I need help on is how do I make it so only in a certain perimeter the overhead name tags show up. I want to have it where once you leave this certain area name tags are gone. In the Photos attached I show the rainbow name tag I already have but it does it to everyone's name tag and for the second picture it is the overhead UI I am using.

craggy radish
#

If player.Name == your username then
— code for rainbow name
End

ebon cypress
#

Do I put that in the rainbow script?

ebon cypress
# craggy radish If player.Name == your username then — code for rainbow name End

This is my rainbow part script. "while true do
script.Parent.TextColor3 = Color3.new(255/255,0/255,0/255)
for i = 0,255,10 do
wait()
script.Parent.TextColor3 = Color3.new(255/255,i/255,0/255)
end
for i = 255,0,-10 do
wait()
script.Parent.TextColor3 = Color3.new(i/255,255/255,0/255)
end
for i = 0,255,10 do
wait()
script.Parent.TextColor3 = Color3.new(0/255,255/255,i/255)
end
for i = 255,0,-10 do
wait()
script.Parent.TextColor3 = Color3.new(0/255,i/255,255/255)
end
for i = 0,255,10 do
wait()
script.Parent.TextColor3 = Color3.new(i/255,0/255,255/255)
end
for i = 255,0,-10 do
wait()
script.Parent.TextColor3 = Color3.new(255/255,0/255,i/255)
end
end"

ebon cypress
craggy radish
#

If game.Players.LocalPlayer.Name == “yourusernamehere” then
while true do
script.Parent.TextColor3 = Color3.new(255/255,0/255,0/255)
for i = 0,255,10 do
wait()
script.Parent.TextColor3 = Color3.new(255/255,i/255,0/255)
end
for i = 255,0,-10 do
wait()
script.Parent.TextColor3 = Color3.new(i/255,255/255,0/255)
end
for i = 0,255,10 do
wait()
script.Parent.TextColor3 = Color3.new(0/255,255/255,i/255)
end
for i = 255,0,-10 do
wait()
script.Parent.TextColor3 = Color3.new(0/255,i/255,255/255)
end
for i = 0,255,10 do
wait()
script.Parent.TextColor3 = Color3.new(i/255,0/255,255/255)
end
for i = 255,0,-10 do
wait()
script.Parent.TextColor3 = Color3.new(255/255,0/255,i/255)
end
end
end

#

Assuming this is a local script

faint agate
craggy radish
#

There is much more then that wrong with the script but that’s not my job to fix