Long story short I was spending hours working on a killer/survivor queue for my game. There are 2 separate buttons that puts you in 2 separate queues and it waits until there’s enough people in both queue’s and it’s supposed to teleport them to a separate place. Everything works as expected except for the teleporting part it doesn’t tp. My goal is to have it take them to the place then it sets them to like the teams that are in that place. Prints and everything else does what it’s supposed to the game is public too and published so is the place with the correct place id. There are no errors too I dunno if I’m just dumb or did something wrong. I even asked my friend and he changed it a bit and it still doesn’t work. This is the current script right now.
#Queue System
1 messages · Page 1 of 1 (latest)
For solving the players not getting correct teams you can create a bool value for isKiller and isSurvivor and assign team after they enter the designated place. Also, you are not using ReservedServerAccessCode so if 5 people teleport in game and one of them leaves, another palyer can join into that game as it's not reserved place for those 5 players.
Other than that, have you enabled Allow Third Party Teleports in settings?
And the place is not a different game on it's own right? It should be part of the same game.
Oh also enable "Enable Studio Access to API Services" in settings.
To the 1st 2 I will try that when I get home, yes I have Studio access on and it’s a part of the same game yea
Try to make a simple part and teleport player to the other place, if that works than add print and warn statements to your script to see what's breaking, I can help with that if you need.
Alright I’m still out and ima be out doing stuff for a while
I can give access if u can help that way whenever
No need for access I can edit your code.
And a little future tip, don't give access to people they can easily download your game and republish or resell or anything
** You are now Level 1! **