#How do I make sure I save the previous data of a player if the GetAsync wasnt successful
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turn the dark mode on I can't understand anything
idk how
add a global table and set an index of player's id to false then on player removing do a simple if table[playerid] == false then return else "save data" end.
file > settings > studio category > ui theme to dark under general
yo I cant help u im blind
@whole ivy how r u gon pay for the damages to our eyes
Free infinite speed exploit
if you're trying to prevent the PlayerRemoving function from saving nil as the player's data then use an if statement to check the value of the data youre trying to save