#Camera cutscene changing help (help pls)
1 messages · Page 1 of 1 (latest)
can u be more specific
do u mean attaching the camera to camerapart2
so it moves with it or something
make the camera.CameraType = Enum.CameraType.Scriptable
Did u misspell the marker?
No I'm pretty sure it's correct
So the camera is locked into the part until the cutscene finishes
i already have that
Hello?
oh
so like ur camera didnt move all the time
like move smoothly throughout the whole thing?
there are 2 ways to do this but i recommend the 2nd one if the first one doesnt work, cuz im not sure if Cameratype.Attach works on animated parts
Change ur cameratype to attach, u can read more on the docs and what arguments it might need
or u could
Create a heartbeat that changes the camera cf every frame to the part's cframe
I already figured it out but thats nice to know there's an attach feature
Thank you for helping tho!