#SetNetworkOwner Issue?

1 messages · Page 1 of 1 (latest)

late mountain
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I have an issue, how can I make the dummy move instantly after body velocity, its obviously fine on server but on clients its like choppy sometimes. I dont want to use SetNetworkOwner because I will be able to move it with my character, and a new problem will cause.

rotund frost
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Dummy.Humanoid:MoveTo()

late mountain
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i figured it out

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its because i needed to

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set the cframe from server

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to client