#Flickering Between BackDashHandler and CameraModule

1 messages · Page 1 of 1 (latest)

wary merlin
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I tried multiple times to solve this issue. I have reverted the module scripts to it's original form again for precise analysation. The issue is that if you perform a backdash by facing the other direction and pressing Shift, the CameraModule will forcefully change the direction again. The issue comes from the Heartbeat or Renderstepped, I tried to make the DisableMovement Boolvalue more strict, yet nothing works. I have tried to use fallbacks and extra boolvalues, but this causes flickering and makes me face 2 different directions at once. Heartbeat couldn't be broken by anything, and the two scripts overlaps each other. I need a solution.

pearl ore
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did you write this code yourself?

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and by yourself i mean, you wrote it, not ai, not a friend wrote it for you or "helped" you with it, not you bought it, not copy from a tutorial, not you found an uncopylocked game and took this out of it, and yes i have to specify