basically I am trying to make a ki ball or something like that, power energy ball which flies away. but somehow I have a problem with rocks below it, first use they go clean but if I will use the skill again, rocks are spawning above old ones, and so on. but after skill is finished rocks disappear, only if I use it again they appear on each other, how can I fix it? I tried destroying them before and after using them but still no results.
#scripting
1 messages · Page 1 of 1 (latest)
if u truly want help, show us the relevant scripts, explorer hierarchy and other useful info
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brah thats defo free model or ai just show some code attatch a video at the very least
Arent it obivious?
You're probably using raycast to detect ground below your every rock and set offset. But with every rock added to the workspace your filter list should be updated to ignore this rock
somehow fixed it but could you tell me how can I fix another stuff?
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this is what i made
and got 1 problem
when i turn my camera
it follows it
how can i fix it?
to look like this?
mine are particles too?
Find this property of you particles emitter and change it, or do it by script if your object is created on demand
to what should I change it tho?
Dunno, last time i used particles emitter was few months ago
Check VelocityParallel or VelocityPerpendicular
I think the first one will help
are you scripter only?
Nah, i can also do basic models 3D and animations
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