#How to make Melee Hitboxes?
1 messages · Page 1 of 1 (latest)
just create a part on the client and detect for collision with another player
if u wanna make it hack-proof you should check the initial position of the part as you spawn it in, then check for change in the hitbox size
if it changes u can make it revert back or even kick the player
or if the initial size isn't the supposed size u can revert it or kick the player
on the server add a threshold for the distance between the victim and the attacker
(this distance should be fairly large like 30 or 40 studs since some players are high ping)
or if u want u can do the hitbox on the server which will make it 99% hack proof but will also ghost 90% of the time
On server is better