#Linear Velocity issue
1 messages · Page 1 of 1 (latest)
ngl just remove everything thats related to temoving the character
and experiment doing like
hrp.LinearAssemblyVelocity=Vector3.new(0,0,0)
pretty sure its like that
what is hrp
humanoid root part
oh
experiment with the vector3.new numbers
try linear/vector forces
is it required to put an attatchment 0 and 1 on vector force?