I have this script for the player that adds a "Sphere" object to detect collisions using .Touched, and it works just fine, but then I need another part to detect the sphere using .Touched , but for whatever reason it detects every other part of the player except for the sphere. I find this even weirder because the sphere itself detects this part, but the part doesn't detect the sphere.
#.Touched not working... Kind of?
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