#billboard gui

1 messages · Page 1 of 1 (latest)

wind bison
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local sgodlyLabel = Instance.new("TextLabel")
sgodlyLabel.Parent = billboard
sgodlyLabel.Size = UDim2.fromScale(1,0.075)
sgodlyLabel.Position = UDim2.new(0, 0, -0.8, 0)
sgodlyLabel.BackgroundTransparency = 1
sgodlyLabel.TextColor3 = Color3.fromRGB(0,0,255)
sgodlyLabel.Font = Enum.Font.GothamBold
sgodlyLabel.Text = "S-Godly: 0"
sgodlyLabel.RichText = true
sgodlyLabel.TextScaled = true

local sgodlyStroke = Instance.new("UIStroke")
sgodlyStroke.Parent = sgodlyLabel
sgodlyStroke.Color = Color3.fromRGB(255, 255, 255)
sgodlyStroke.Thickness = 2

legit idk why i'm back here again but basically for pos i set it to -0.8 and it just dissapears and doesn't show

feral fossil
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where you put this billboard gui at?

wind bison
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i just coded it in

    local billboard = Instance.new("BillboardGui")
    billboard.Name = "CashDisplay"
    billboard.Adornee = head
    billboard.Parent = head
    billboard.AlwaysOnTop = true
    billboard.StudsOffset = Vector3.new(0, 1.8, 0)
    billboard.Size = UDim2.fromScale(10,10)
feral fossil
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above player head?

wind bison
fast wedge
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wait so whats the problem

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also istg i fixed this before😔

wind bison
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basically, if i try to set the pos to - so i can move the text higher up the text just dissapears

faint blade
wind bison
faint blade
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move the billboards position instead of the textlabel position

fast wedge
wind bison
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wont that remove the bottom tho then

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i don't understand

wind bison
# faint blade because the text label gets out of the billboardgui

billboard.Position = UDim2.new(0, 0, 0, 0)
11:53:42.012 Position is not a valid member of BillboardGui "Workspace.FlamingDestruction12.Head.CashDisplay" - Client - LocalScript:17
11:53:42.012 Stack Begin - Studio
11:53:42.012 Script 'Players.FlamingDestruction12.PlayerScripts.LocalScript', Line 17 - function setupBillboard - Studio - LocalScript:17
11:53:42.012 Stack End - Studio
11:53:44.045 Disconnect from 127.0.0.1|49153 - Studio

wind bison
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bump

wind bison
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bump

fast wedge
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bro just make the billboard bigger and resize the text

wind bison
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sob*

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i'm new to lua

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idk

fast wedge
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bruh

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billboard.Size=UDim2.fromScale(10,10)

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when its set to 1 its wayyy too small

faint blade
fast wedge
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its billboard not some frame

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billboard is above a part

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or for a part i meant

wind bison
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bump

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was busy but uh

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yeah

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i don't understand a single thing you guys said

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ima make a new post

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as this one isn't gonna get any attention at all