#How to scale your UIs properly
1 messages · Page 1 of 1 (latest)
autoscale lite plugin for easy scaling
https://devforum.roblox.com/t/plugin-autoscale-lite-for-guis-scale-your-ui/217704
press unit conversion and then scale both position and size for ur selected ui and thats it
Overview The plugin has two main functions. Converting a UI element’s size/position to Scale or Offset, and the auto scaling feature. The Add Constraint feature makes use of the UIAspectRatioConstraint which ensures that your UI retains it’s size on all screen sizes. You can add this constraint to your UI manually but my plugin does the c...
thanks for the plugin but its still a bit weird
try using just scale then or the add constraint button
there's also the anchor point
basically in roblox studio a ui element's anchor point is positioned based off of the values u give it and the anchor point tells it which way the size will go? if that makes sense?
e.g
if you wanted an object to be in the middle every single time, you would need the anchor point to be at 0.5, 0.5 because that means the rest of the ui element would
be
-- the 1 here means the anchor point is there and the 0s represent the rest of the ui element
-- here the anchor point is at 0.5, 0.5
0 0 0
0 1 0
0 0 0
-- here it is at 0, 0 (if i remember right it should look like this)
1 0 0
0 0 0
0 0 0
thanks so much it dosent look buggy no more