#How to scale your UIs properly

1 messages · Page 1 of 1 (latest)

limpid lily
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Whenever i make a new ui, it just becomes off grid whenever i play on mobile or pc. it only looks good on Studio

hollow raven
#

use scale

#

instead of offset

lime rover
# limpid lily Whenever i make a new ui, it just becomes off grid whenever i play on mobile or ...

autoscale lite plugin for easy scaling
https://devforum.roblox.com/t/plugin-autoscale-lite-for-guis-scale-your-ui/217704
press unit conversion and then scale both position and size for ur selected ui and thats it

limpid lily
lime rover
uneven abyss
# limpid lily Whenever i make a new ui, it just becomes off grid whenever i play on mobile or ...

there's also the anchor point
basically in roblox studio a ui element's anchor point is positioned based off of the values u give it and the anchor point tells it which way the size will go? if that makes sense?

e.g

if you wanted an object to be in the middle every single time, you would need the anchor point to be at 0.5, 0.5 because that means the rest of the ui element would
be

-- the 1 here means the anchor point is there and the 0s represent the rest of the ui element
-- here the anchor point is at 0.5, 0.5
0 0 0
0 1 0
0 0 0

-- here it is at 0, 0 (if i remember right it should look like this)
1 0 0
0 0 0
0 0 0

limpid lily