#When should I *not* use Module Scripts

1 messages · Page 1 of 1 (latest)

quiet temple
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This is a question that has been stuck in my mind for quite a while now. I used Module scripts basically everytime and I never used local scripts or normal scripts unless for just requiring the module scripts. Is there ever a time I should use normal and local scripts or should I just only use them to require my Module Scripts?

unkempt ember
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Up to you bro

warm knoll
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Yeah uhh

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honestly

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no one cares

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Modules are just that fundamental

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for more basic stuff you can avoid using them

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but it'll prob be harder

grand horizon
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u should use module scripts to store important information, such as, lvl stats, shop items, weapon stats, or even gamepasses!

warm knoll
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aswell as to store whole ass functions

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which is convenient when you make battleground games

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where you can have a single input script that runs functions depending on the charachter of the player

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which you get from the chars respective module

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yeah i know its kinda hard to understand but its just an example usage

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which you only need for educational purposes atm

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unless your plan is to make a char based fighting game, like a battlegrounds

north zealot
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I usual use regular script and local script easy simple kept organising

quiet temple
thick pollen