#odd physics issue with new servers

1 messages · Page 1 of 1 (latest)

proper rock
#

i have a little projectile that just works via :ApplyImpulse, and gets destroyed when it touches a surface
when the server is new, the projectile just disappears instantly because on server it already hit but on client it hadnt even started moving yet
after the server has been open for a little bit it acts as intended and you can actually see the projectile moving before disappearing when it hits a surface

problem is i want it to work as intended immediately

clip of the problem:
https://medal.tv/games/roblox/clips/lpg68DHn8xX_UcFT8?invite=cr-MSxYcG8sMjM2NTMxNTc3&v=8

Watch dumb stupid idiot physics bug that i hate by nexusity and millions of other Roblox videos on Medal. Tags: #roblox, #yukigassen

▶ Play video
proper rock
#

i tried doing snowball:SetNetworkOwner(plr) but throwing it broke entirely for some reason
if i set network owner the impulse doesnt apply at all and it just falls

blazing geyser
#

Code or something?

proper rock
#

fixed already nvm

opal dirge
proper rock