#how would i make something like this
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its not a trail
it has the same system as a trail yea
but its not just an image trail thingy
how would i make it
Um?
clone the character and change the color of every mesh and part problably
and cancollide off
the term is called Palinopsia
but yeah its just like stop motion
just make your character freeze frame every time you walk for a singular moment
Yes
also use .RenderStepped, .Stepped, or .Heartbeat
I think you also need to change your characters archivable property to false , but I'm not so sure so test that if something doesn't work
All of these stuff sucks CHEEKS! (except for Blaze)
This is called the sandavestian if i remember correctly
Basically, just clone the character, loop through all the parts put them in a color pattern put it's can collide to false delete it in a bit and thats it

i tried but mines laggy, can anyone figure it out and send me the code so i can check what i made mistakes on?
It shouldnt be laggy unless you never disconnect a connection or memory leaks.
i have it as a humanoid.running function
vro i js need someone to recreate it and show me how theirs works
cuz mines unstable rn
and i need to know a good way of scripting it
You can probably use RunService
What the fuck is a Humanoid.Running anyways
🥀
idk exactly tho
idk im pretty sure its for when the players humanoid state is running
Do u use :Connect on it?
Do u disconnect it..?
Or just leave it as blank...
Cause that might be an issue if u dont
I genuinely never heard of that but since it uses :Connect, You should disconnect it when the player has died or whatever circumstances left it running, and then reconnect it some way
💔
I think i might be high or sum it 12 am dont trust me yet