So i've using Part:ApplyImpulse so far which does work great if i test it in roblox studios but when i try to use it in a roblox server it is very unreliable. So im just generally asking for advice. For example what do you use for knockback systems. ApplyImpulse()? LinearVelocity? BodyVelocity? Something else? And what is the most reliable in your opinion? (Sorry for my bad English)
#Advice on how to apply Knockback in a reliable way
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the best way to do knockback is probably applyimpulse() because you dont need to destroy it after like a linearvelocity or a bodyvelocity, allowing it to work better with stuff like recovery abilities.
Wdym "unreliable"