Hello, I'm new to luau and scripting/game development in general. I inserted an script inside a human model, with the idea of turning off the colliders by using CanCollide = false. The thing is, because of this is considered an humanoid, the properties of all the MeshParts will be reseted when entering the game, so turning all of them to false by hand won't work. This also means that the script will load first than the MeshParts in the model.
The script I made works, but obviously, making it so the task will wait 1.5s before executing is not a good practice at all. I need to do so the script only executes when its sure that all the MeshParts inside the model has been fully loaded, not before, not after. May I get some help? 
task.wait(1.5)
for i, part in ipairs(partsAhh) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
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