#Text button troubles

1 messages · Page 1 of 1 (latest)

weary kite
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Does anyone know a way I could prevent this from happening? I've tried adding waits, debounces, adding "if talking then return end" to the script but it wouldn't help. It only happens when you spam the button and from what I've tested, only after the first time you go through the dialog (first time it always works as intended)

brave shard
weary kite
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Would it be something like
button.MouseButton1Click:Disconnect()
?

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actually...

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I think I got it