#ChildAdded didn't working

1 messages · Page 1 of 1 (latest)

spare cairn
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ChildAdded didn't working

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Weapons.ChildAdded:Connect(function()
        for _, child in ipairs(Weapons:GetChildren()) do
            if child:IsA("ValueObject") then
                BpWeapons[child.Name] = {
                    Value = child.Value
                }
            end
        end
    end)

round blaze
spare cairn
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i can send all script

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one second

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im have a inventory, im save this inventory without table, table saves and adds a values, but if i got new value this is dont go to table

scenic siren
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duplicate thread; basically the :IsA is wrong, it should be ObjectValue not ValueObject

spare cairn
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im change but its already dont working

lime sun
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check ur hierarchy to see if its a descendant or a child