#Should I make a lite version of Knit
1 messages · Page 1 of 1 (latest)
if u want to, idk
have u used it before
if u want to, idk
no i dont use frameworks
why its simple
was Knit simple to use on both Client and Server or no?
i dont use knit
the original ive seen snippets on some game devs that used it
i'd rather just code the thing
Imma keep the luau type beta on
And the script analysis
So I can make the Knit so it doesn't have the type errors
Like
export type Connection = {
Connect: boolean,
Disconnect: (self: Connection) -> ()
}
export type Signal<T...> = {
_connections: { fn: (T...), Connect: boolean, Disconnect: (self: Connection) -> boolean},
-- the other types
}
So what do u think it will act when it's done
sad i cant do
the other lua function Signal:Fire<T...>(...: T...) for _, data: _ConnectionEntry<T...> in pairs(self._connections) do if data.conn.Connected then task.spawn(data.fn, ...) end end end
but the way i have it now it works
Should I prepackage NetReciever where it will be able to 📦 data safely and makes bandwidth less for client or server
i think you should send me a million robux but i'm more wondering why you're asking people to tell you what to do
i don't use knit, maybe it works for you? idk im not your mom