#Limb Generation Script doesn't work

1 messages · Page 1 of 1 (latest)

tiny ivy
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@limber garnet why dont u use :ScaleTo()?....

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and if u wanna make it tween

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jst do

limber garnet
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Hmm

jagged plumeBOT
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studio** You are now Level 3! **studio

tiny ivy
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sec

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lemme em show u

limber garnet
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the models are already using the scale property

tiny ivy
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local RunService = game:GetService("RunService")

local rig: Model = nil
local CurrentValue = rig:GetScale()

local function myowntween(MaxValue, Time)
    local start = tick()
    local delta = MaxValue - CurrentValue
    
    local conn
    conn = RunService.Heartbeat:Connect(function()
        local alpha = math.min((tick() - start) / Time, 1)
        rig:ScaleTo(CurrentValue + delta * alpha)
        
        if alpha >= 1 then
            conn:Disconnect()
        end
    end)
end
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Make it ur own model

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atp

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Also