#Limb Generation Script doesn't work
1 messages · Page 1 of 1 (latest)
Hmm
** You are now Level 3! **
the models are already using the scale property
local RunService = game:GetService("RunService")
local rig: Model = nil
local CurrentValue = rig:GetScale()
local function myowntween(MaxValue, Time)
local start = tick()
local delta = MaxValue - CurrentValue
local conn
conn = RunService.Heartbeat:Connect(function()
local alpha = math.min((tick() - start) / Time, 1)
rig:ScaleTo(CurrentValue + delta * alpha)
if alpha >= 1 then
conn:Disconnect()
end
end)
end
Make it ur own model
atp
Also