#How can I learn to write good forumulas

1 messages · Page 1 of 1 (latest)

limber thunder
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Ive been asking ai for forever on making formulas for progression since that shits hard and I wanna practice brainstorming them on my own. Idk where to start tho icl.

tacit bloom
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take inspiration from other games

limber thunder
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For progression

tacit bloom
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? dont understand

teal stag
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Ive been asking ai for forever
well that's probably your first problem

lime shuttle
lime shuttle
limber thunder
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It has a curve slowly doing less and less using exponents

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It’s just I can’t write them on my own. Im struggling now because I need a way for speed to be claimed by rewards (+100 speed) but then have that scaled to the amount of actual speed you would get if you walked until 100 speed

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Yk

lime shuttle
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I'm not really sure what you're on about

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I'll say what i'm understanding and you tell me if i'm correct

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You don't check the amount of steps the player does, So instead, while they are moving you have a value that increases slowly and exponentially increases (as they will be walking faster)

limber thunder
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The thing is I have 2 separate values. The visual speed and the actual speed. The visual speed goes up by a base of 10 while the actual speed slows down the more speed you have.

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So idk how I could write a formula where if I claimed 100 visual speed it would add speed based on how much speed you already have

lime shuttle
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Plot a graph bro

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🤣

teal stag
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math

rugged verge
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oh wait i forgot something

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ok now fixed

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i hope

unreal sand