local ServerStorage = game:GetService("ServerStorage")
local valuesFolder = ServerStorage:WaitForChild("Values")
local gameValue = valuesFolder:WaitForChild("GameValue")
local intValues = gameValue:WaitForChild("IntValue")
local boolValues = gameValue:WaitForChild("BoolValue")
local roundValues = intValues:WaitForChild("RoundValues")
local introTime = roundValues:WaitForChild("IntroductionValue")
local durningMatch = boolValues:WaitForChild("DurningMatchValue")
durningMatch.Value = false
print("Starting Intro")
local startTime = tick()
local endTime = startTime + introTime.Value
while tick() < endTime do
local remaining = math.ceil(endTime - tick())
if remaining < 0 then remaining = 0 end
introTime.Value = remaining
print("⏳ Match starting in " .. introTime.Value .. " seconds...")
task.wait(1)
end
if introTime.Value == 0 then
task.wait(1)
durningMatch.Value = true
print("Match Started")
end
```*
#hellp
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