#So the sounds just don't work anymore ok cool

1 messages · Page 1 of 1 (latest)

tidal knoll
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Ok so i'm working on an asym game and i have a script that creates a hitbox when a remote event is triggered. Before it shows the hitbox, it's supposed to play a random sound located inside a part located and welded to inside the player character's HumanoidRootPart. For a while, the script was working perfectly fine, found the part, the random sound, then played it. However out of absolute nowhere, in my testing the sounds don't play anymore. I checked the output and apparently it can't find the sounds inside the part. Even though, as you can see, the sounds are VERY CLEARLY there. I even restarted studio but no, it just can't find the sounds at all anymore. Can anyone help me figure out why it's not working anymore?

frosty pendant
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check server view

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also HitboxHandlerOld2?

tidal knoll
frosty pendant
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activate windows when hehe

tidal knoll
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Dawg it literally won't let me 😭

frosty pendant
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do debugging add prints check server view etc

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breakpoints maybe

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make sure right script is running

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etc

tidal knoll
distant star
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And is it a local script

tidal knoll
distant star
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Do you have another variable named sounds

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And the error is on about some interval, is there another parameter you need to fill