Ok so i'm working on an asym game and i have a script that creates a hitbox when a remote event is triggered. Before it shows the hitbox, it's supposed to play a random sound located inside a part located and welded to inside the player character's HumanoidRootPart. For a while, the script was working perfectly fine, found the part, the random sound, then played it. However out of absolute nowhere, in my testing the sounds don't play anymore. I checked the output and apparently it can't find the sounds inside the part. Even though, as you can see, the sounds are VERY CLEARLY there. I even restarted studio but no, it just can't find the sounds at all anymore. Can anyone help me figure out why it's not working anymore?
#So the sounds just don't work anymore ok cool
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Yea this USED to be an old version of the script that i kept as a backup because i heavily edited it, but i ended up reusing it and just never changed the name
activate windows when 
Dawg it literally won't let me 😭
do debugging add prints check server view etc
breakpoints maybe
make sure right script is running
etc
Also i think it's important to note that i have another similair script that also plays random sounds and that one works perfectly fine, it's specifically these ones that are triggered through remote events that can't find the sounds
Was the explorer screenshot taken from client side or server
And is it a local script
It was taken from server and it's using a normal script