local proximityPrompt = script.Parent
proximityPrompt.Triggered:Connect(function(player)
local playerGui = player:FindFirstChild("PlayerGui")
local shopGui = playerGui:FindFirstChild("ShopGui")
shopGui.Enabled = true
print(shopGui.Enabled)
end)
This only opens the gui once, when I close it and I use the prox prompt again it won't open
The print function tells me that shopGui.Enabled = true, but when I check in the players' gui it's not enabled and it doesn't show up

** You are now Level 1! **