#Dose anyone know why this isn't working?
1 messages · Page 1 of 1 (latest)
Probably because you're destroying the ball immediately after tween:Play()
:Play() doesn't automatically suspend the execution of the things after it, so the ball would just get destroyed immediately
^ you can use tween.Completed:Wait() to destroy after tween
ill see if it works thanks
YOU WERE RIGGHT TYSM
Didn't even notice that part good catch