#First Person Shift-Locked Camera Reposition

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split berry
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I wanted to change CameraOffset a bit lower than default, so I used humanoid.CameraOffset = Vector3.new(0, -0.3, 0) in localscript and It worked on Non-shift locked 1st/3rd Person Camera and shift locked 3rd Person Camera. But it keeps not working on 1st Person Shift Locked Camera. You can see that my mouse's position changed (a slightly higher when shift lock is active) in those images while I only changed shift lock's on and off. How do I fix my custom camera offset not working on Shift-Locked First Person Camera?

vital rose
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this might help you

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