I wanted to change CameraOffset a bit lower than default, so I used humanoid.CameraOffset = Vector3.new(0, -0.3, 0) in localscript and It worked on Non-shift locked 1st/3rd Person Camera and shift locked 3rd Person Camera. But it keeps not working on 1st Person Shift Locked Camera. You can see that my mouse's position changed (a slightly higher when shift lock is active) in those images while I only changed shift lock's on and off. How do I fix my custom camera offset not working on Shift-Locked First Person Camera?
#First Person Shift-Locked Camera Reposition
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Developer Forum | Roblox
I am creating a slide ability that changes the cameraoffset of my humanoid to create a more realistic feel. The only problem I have is the cameraoffset I created is being overridden by something else and does not change. The cameraoffset works within every other situation except for when I am in first person with shift lock enabled. I have tried...