gng i need a user input help.
so basically. im doing user input. um. yeah.
im getting 3 axis of movement for swimming... yeah. and i uh... i dont use a for loop it iterate through all keybinds for a function -> i log the vector change on relevant input update blah blah cos its better than for loop every frame probably.
i woz gonna use humanoid move direction but its kinda not good for space/control up/down movement so im using this approach. uh.
ill have to benchmark it but hopefully its more efficient frame to frame nd stuff. but my question is; u guys ever come across this stuff and if so wat is ur most efficient way of doing it.