--("client") localscript in starterplayerscripts:
local Players = game:GetService("Players")
local player = Players.LocalPlayer
player.CharacterAdded:Connect(function()
print("respawn test")
local respawntest = require(player.PlayerScripts:WaitForChild("ModuleScript")
end)
---------------- end script
--("ModuleScript") modulescript in starterplayerscripts:
local respawntest
print("respawn test module")
return respawntest
---------------- end script
Okay
i start game and my player spawns.
output:
respawn test
respawn test module
Then
i reset my character or die and respawn.
output:
respawn test
Why cant i reload module scripts??
